Saturday, May 19, 2012

Items filtered by date: October 2008

Perspective-Based Feedback in Virtual Worlds, by Robb Lindgren

Saturday, 01 November 2008 16:42



This is an interesting information I recently came across, related to perspective-based feedback in virtual world training and simulations.

Due to the similarity of language related to the concepts of perspectives and perspective-taking from Integral Theory and the AQAL Model, I believe his research can add important data to the INDENTRO framework and research.

I met Robb Lindgren in Wisconsin in the Game+Learning+Society 2008, and we exchanged some emails and info after that.

One of the things Robb realized in his groundbreaking research is that simulations using First-person perspectives (seeing "from the eyes" of the character or avatar) tend to be more effective for assimilation of different kinds of learning and practices than Third-person perspectives (seeing the character or avatar), due to various reasons.

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